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X-COM: Apocalypse

X-COM: Apocalypse

by MicroProse Software, Inc·Published by 2K
Sep 4, 2008

There's something evil in the city tonight... Earth has been ravaged by human excess, petty conflict and alien invasion. The world's population has been herded into huge cities, the first of which was Mega Primus. 2084: A Utopia shattered, social collapse and civil unrest reigns in Mega Primus. Fiendish aliens terrorize the city.

Strategy
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Est. lifetime net revenue (USD)$53.8K
Est. lifetime units sold32.5K
Current CCU16
Review Score88.49% Very Positive

Steam estimates, not reported sales. Net is after modeled deductions; gross is before them. Est. lifetime gross (USD): $92.8K. Estimate date: 2026-03-01. Confidence: 73% · Net revenue range: $37.2K – $70.3K. Confidence is a model quality score, not a probability of success.

Game Details

Languages

English

System Requirements

Minimum

  • Supported OS: Microsoft® 2000/XP/Vista®
  • Processor: Pentium 90MHz or better
  • Memory: 16Mb RAM
  • Graphics: Supported 32Mb Graphics Card
  • Sound Cards Supported: Sound Blaster and 100% compatibles, Microsoft Sound System, ESS Audio Drive, ProAudio Spectrum, Ensoniq Soundscape and Gravis UltraSound
  • Hard Drive: 60 MB Hard Disk Space

Additional Information