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Becoming Saint

Becoming Saint

by Open Lab Games·Published by Firesquid
Jul 15, 2025

Choose your doctrine and preach across medieval Italy in this real-time strategy roguelike. Gather your diverse cast of followers, venture out to convince and convert new believers, conquer towns, and strive to become a saint in your lifetime—or die trying.

IndieSimulationStrategy
Add to WatchlistView on Steam
Est. lifetime net revenue (USD)$39.9K
Est. lifetime units sold5.9K
Current CCU
Review Score73.21% Mostly Positive

Steam estimates, not reported sales. Net is after modeled deductions; gross is before them. Est. lifetime gross (USD): $68.9K. Estimate date: 2026-03-27. Confidence: 67% · Net revenue range: $26.7K – $53.2K. Confidence is a model quality score, not a probability of success.

Game Details

Controller Support
full
Achievements
31 Achievements
Languages

English, French, Italian, German, Russian, Spanish - Latin America, Ukrainian, Japanese, Simplified Chinese, Traditional Chinese, Indonesian, Korean, Vietnamese

System Requirements

Minimum

Minimum:
  • OS: Windows 10
  • Processor: Core i3 2120 / AMD FX 4100
  • Memory: 4 GB RAM
  • Graphics: Nvidia GTX 650 / AMD Radeon HD 7750
  • DirectX: Version 11
  • Storage: 1500 MB available space
  • Sound Card: Not required

Recommended

Recommended:
  • OS: Windows 11
  • Processor: Ryzen 3 3200G / i7 11370H
  • Memory: 8 GB RAM
  • Graphics: AMD RX Vega 8 / Intel Iris Xe
  • DirectX: Version 12
  • Storage: 1400 MB available space

Additional Information

Legal Notice

© 2025 Becoming Saint. Developed by Open Lab and published by Firesquid and 2P Games. All rights reserved.