
Dead Cells
by Motion Twin
Aug 6, 2018
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
ActionAdventureIndie
Est. Revenue$163M
Est. Units Sold8.9M
Current CCU—
Review Score0.9705% Overwhelmingly Positive
Revenue & Sales
$82.8M$129.5M
Player Analytics
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Player data is not available for this title.
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Game Details
Controller Support
full
Achievements
121 Achievements
Languages
English*, French*, Simplified Chinese*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Traditional Chinese*, Portuguese - Brazil*, Spanish - Latin America*, Polish**languages with full audio support
Content Descriptors
This is an action-platformer in which players control a reanimated corpse trying to escape an island prison. From a side-scrolling perspective, players explore platform environments while engaging in frenetic melee-style combat against fantastical creatures (e.g., skeletons, giant leeches, goblins). Players use punches, kicks, and gadgets (e.g., flame-thrower traps, grenades, arrow turrets) to kill enemies. Enemies emit large splatters of blood when injured/killed and sometimes break apart into bloody pieces; blood also stains the floors and walls of some areas.
Metacritic
System Requirements
Minimum
Minimum:
- OS *: Windows 7+
- Processor: Intel i5+
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 500 MB available space
- Additional Notes: DirectX 9.1+ or OpenGL 3.2+
Recommended
Recommended:
- OS *: Windows 7+
- Processor: Intel i5+
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 500 MB available space
- Additional Notes: DirectX 9.1+ or OpenGL 3.2+
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